Blackjack is a game where you balance skill and luck. Even with optimal play, you will not be able to see the face down card the dealer has. That is where Double Exposure Blackjack enters the ring! Some basics remain the same, but it has several changes added into the mix.

1
The Differences
- Both of the dealer’s hands are visible
- Blackjack pays 1:1 instead of 3:2
- There are no insurance bets
- Pushing now results in a dealer win

2
How to Play Hard Hands?
- Hard 5, 6 and 7: Hit if the dealer’s cards are any value between four and thirteen, or seventeen and twenty. If the dealer has a fourteen, fifteen or sixteen, then you double.
- Hard 8: Hit if the total value of the dealer’s hand is between four and eleven, or seventeen and twenty. Double down for any value between twelve and sixteen.
- Hard 9: Double down if the dealer has a five, six, twelve, thirteen, fourteen, fifteen and sixteen. Hit if the dealer’s cards form any other value.
- Hard 10 and 11: Tens double down if the dealer’s hand is valued between four and eight, or twelve and sixteen. The only difference is that tens hit against a dealer’s nine, while elevens double down against it. For all other values, you should hit.
- Hard 12 and 13: Hit if the dealer’s hand has a total value between seven and eleven, or between seventeen and twenty. Stand for all other values.
- Hard 14: Stand against fours, fives, sixes, or if the value is between eleven and sixteen. Hit on all other values.
- Hard 15: Identical to Hard 14, except you stand if the dealer has a ten instead of hitting.
- Hard 16: Only hit against a seven, seventeen, eighteen, nineteen or twenty. Stand if the dealer has any other card total in hand.
- Hard 17: Stand on any dealer’s card value between four and fifteen. Hit for all other values.
- Hard 18: Hit against seventeens, eighteens, nineteens and twenties. Stand if the dealer shows any other card combination.
- Hard 19: Stand on all dealer hands between four and seventeen, hit on eighteen, nineteen and twenty.
- Hard 20: Only hit if the dealer has nineteen or twenty, otherwise stand.

3
How to Play Soft Hands?
If your cards form any value between a soft thirteen and a soft seventeen, you should hit, regardless of that card the dealer has.
- Soft 18: Stand against the dealer if he has a four, five, six, seven, twelve or seventeen. If they have any other value, you should hit.
- Soft 19: Always stand, unless the dealer has a nineteen or a twenty.
- Soft 20: Only hit if the opponent also has a twenty, otherwise stand.

4
Splitting
- Two and Three: You should split pairs of twos and threes against four to six and twelve to seventeen values. If the dealer has something else, you should hit instead.
- Four: Split if the dealer’s cards form a value between twelve and sixteen, or if he has a six total. Hit in all other circumstances.
- Five: You only split a pair of fives if the dealer has a sixteen. Against four, five, six, seven, eight, twelve, thirteen, fourteen and fifteen, you should double. If any other value appears, you should hit.
- Six and Seven: These pairs split against fours to sixes and twelves to seventeens, and hit otherwise. The only difference between the two is for the number eleven. A pair of sixes hits against an eleven, while a pair of sevens stands.
- Eight: Split against any value between four to eight, or twelve to seventeen. Hit on eighteens, nineteens and twenties. Stand on nines, tens and elevens.
- Nine: Nines will split if the dealer has a four, five, six, eight, twelve, thirteen, fourteen, fifteen, sixteen or eighteen. They stand against sevens, nines, tens, elevens and seventeens. Finally, if the dealer has a nineteen or twenty, you should hit.
- Ten: A pair of tens is only split against a dealer’s thirteen to sixteen. You should stand against any other value except for twenty, which you should hit.
- Ace: Split if the dealer has a value between four to ten, or twelve to sixteen. Hit if the dealer’s cards are between seventeen to twenty, or if the dealer has an eleven.